Listed below are some of the ways in which my product has used, developed or challenged forms and conventions of real media products.
- The average length I observed for Science-Fiction film trailers was 2:20-2:30.My trailer was considerably shorter than this; lasting 1:33. This was so that the trailer would appear exciting and stimulating; and by not giving away too much plot information it creating a strong 'enigma' to intrigue the viewer.
- The trailer used a well-known 'song' for its soundtrack ('Requiem for a Dream'). This was so that the audience could be introduced to a new narrative, whilst still feeling somewhat familiarised with what they were seeing. All other trailers I researched used non-diegetic backing music, thus demonstrating a convention that has been adhered to.
- I used a production company logo; in order to give the viewer a greater deal of information about the film. A (theoretical) web address was shown at the end of the trailer in order to enable the viewer to enquire further about the film. The release date of the film was shown too; in order to increase the likelihood a viewer will go to see it. The film title was also revealed; and dominated the screen for several seconds. All of these are common features in film trailers, and are generally used to provide information about the film and hence maintain interest among viewers.




- Slides and on-screen captions were used to provide narrative. The 'white-on-black' was a colour scheme used deliberately; as this is a feature most commonly found in documentaries (which contain factual information) and this helped the narrative gain more 'believability'. This is important when considering the Science-Fiction genre, which often creates absract or unrealistic situations.

- Visually striking special effects were created; in order to grab viewer attention and firmly establish the Sci-Fi genre.

- Explosions and physical combat were used in order to excite the viewer.
- Phallic symbols such as guns and laser-swords were given to the characters, in order to give the characters more status in the eyes of the viewer. The 'laser swords' resemble lightsabers in order to capitalise on the immense popularity of the Star Wars films.
- A variety of shots are used; as well as a variety of shot transitions (cut, fade) are used to keep the viewer engaged in the trailer.
- Colour was used in order to distinguish between good (represented using blue costume and mise-en-scene; gunshots and 'energy balls') and evil (red swords and 'energy'). The protagonist was shown surrounded by blue as this connotes tranquility and therefore implies that this character is capable of reasserting a state of 'equilibirum'; as discussed by Vladimir Propp. The antagonist is shown to be an irrational and passionate individual as he is constatntly shown next to the colour red. In the same way that the colour red has connotations of anger and violence it is indicated that this character will perpetuate the 'disequlibrium' in the plot if he is not stopped. This technique of colour-assocation can most noticably be observed in the Star Wars trailer I researched. At the end of the trailer a 'Yellow' sword is used by a character; in order to hint that his allegiances are uncertain. Creating an enigma like this at the very end of the trailer causes the viewer to question any preconceptions they may have about the plot from viewing the rest of the trailer.


- Dissonant noise is used to grab the viewer's attention; at the end of the trailer when the viewer expects the action to have finished the slowly rotating planet explodes, accompanied by a loud noise .

- Intensity of emotion is used in all of the trailers I researched; be it anger, fear, sorrow etc. This is done to cause the viewer to gain a human interest and empathy with the characters they are viewing. This would, therefore, appear to be a crucial element to include in my trailer. However, what has not been mentioned is that the actors appearing in these trailers are experienced professionals; hand-picked for their acting skills and often paid millions of pounds for their services. I do not have aforementioned quantities of money; nor any famous actors who owe me favours. I relied instead on a group of my friends to produce this trailer, and had to take a pragmatic approach to the application of our collective theatrical skills. One way I did this was to keep the expressions of the characters as 'natural' (deadpan) as possible. This hopefully would result in very little misinterpretation of emotion by the viewer; and the main themes of the film were expressed by the slides (Betrayal, Innocence, Corruption, Redemption) rather than relying on the actors to convey these themes.
- Another exercise in pragmatism can be found in my use of sound. As I lack the high-quality sound equipment necessary to produce a peice of film with cinema-quality audio, I decided to omit diegetic sound from most of my trailer. Narrative (the majority of which is often provided by diegetic and non-diegetic dialogue) would instead be provided through a visual medium; of text appearing between shots and also layered over them.
- I created narrative through having a continuing visual theme; created using Adobe After Effects. This theme, or motif, constituted a subtle change in the aesthetics of the trailer by altering the 'Hue and Saturation' and also the 'Contrast' of the footage. I used a 'Colour Curves' tool to make the footage appear less vibrant and visually imposing. This enhanced the visual significance of my special effects; and made them more noticable to the viewer.
I combined my main and ancillary tasks in an attempt to produce and coherent package, similar to one which would accompany the release of a new film. The following is an assessment of the effectiveness of this combination.

I used as many visual motifs as possible from the Film Trailer when designing the Film Magazine Front Cover; all of which are noted below.
- The images protagonist and antagonist shown are both taken directly from the trailer. This will trigger recognition from those who have seen the trailer (and indeed, those who have seen this front cover and subsequently view the trailer should experience similar). The colours have been altered in order to clearly demonstrate their character personality traits (red connoting anger and blue connoting peace/tranquility) and thus hint at their roles in the film. They are shown 'facing' one another to establish a sense of conflict between them in a single image; which is not obviously done in the trailer.


- I used the 'Europa' title image from the trailer in order to create a strong 'brand identity', which was further reinforced by the inclusion of the planet in the 'Bad Boys' title.
- The background is speckled with white, to create a simulation of a 'starry sky'. This is also a motif which can be found in several shots in the trailer.

My Film Poster also contains many elements from the trailer; in order to retain familiarity and continuity. As with the magazine cover, these are noted below;
- The 'Lava Planet' from the beginning of the trailer was included in order to establish the setting of the film; and also the red glow helped create a sense of intense emotion and danger.

- The 'Europa' title was saved as a Photoshop image and pasted onto the poster; in order to create the brand identity of the film. The planet earth, whilst not appearing on the title image in the original trailer, is nonetheless an iconic image tof the 20th Century so it was included to engage those who have not seen the trailer.

- Images of the minor characters have been taken straight from the trailer; as the viewer is not too likely to remember these who are given appearance in one or two shots they are included merely to acknowledge that they have a role in the film. Their smaller role is represented by their smaller size on the page relative to the other characters, and also their position below them.


- The production company logo was used; as often they are on film posters. So it did not detract from the film title or pivotal action between the main characters, the image of the logo was edited into a 'black and white' version to make it less visually dominating on the page.

- The image of the two combatants at the centre of the poster was taken from a peice of video footage not included in the trailer. It was used, however, to demonstrate the rivalry between protagonist and antagonist. By using a peice of 'unseen' footage for the poster's image I was able to create a nuance that corresponds with the narrative. People who have seen the film trailer will not have seen this image before, and will still be intrigued when they see this unfamiliar image on the poster. They will, however, have seen both of these characters before, so will not be entirely alienated.

What have you learned from your audience feedback?
In order to assess the reactions and opinions of the 'film-going public' as realistically as possible, I showed my classmates a screening of my film, and recorded their comments.The Science-Fiction audience is mostly male, and taken from older age groups. The idea of uploading the trailer to Youtube.com and reading the viewers' comments instantly occured to me, but unfortunately the trailer (due to it's large file size; necessary in order to preserve the visual quality of the video) was given an upload time in excess in 5 hours. Therefore, the in-class screening seemed to be the next best option. Further justification for this can be found when one regards the Office for National Statistics' report on Cinema Attendance (http://www.statistics.gov.uk/StatBase/Product.asp?vlnk=10983&More=Y). This states that
"Young people aged 15 to 24 are the most likely group of people to go to the cinema. In 2002, 50% of this age group reported that they went to the cinema once a month or more in Great Britain, compared with 17% of those aged 35 and over."Thus it can be seen that a class full of 17 and 18 year old people would be a perfect 'sounding board' from which to gain feedback. Comments made (both positive and negative) are listed below;
- The basic narrative is good because it appeals to a wide audience.
- The narrative of 'keywords' is perhaps insufficient to engage people in the plot.
- The use of sound is good, as the progession of the musical track builds tension.
- If the female character was not partially concealed by her hood the trailer may appeal more to women.

- The volume of the music track is too loud when it reached crescendo.
- The setting of the final scene [laser sword fight] is too cluttered with miscellaneous and non-essential objects, and takes focus away from the combatants.

- Visual effects clearly establish Science-Fiction genre .

- The slides ["Betrayal, Redemption, Innocence, Corruption"] are thought-provoking.


- The trailer is exciting, as tension is built, then relieved before the visually and aurally surprising explosion at the end.
I researched the genre of post-modernism, a loose connection of techniques often associated with science fiction peices. Among the conventions of post-modernism include re-use of previous or contemporary culture, as well as instances of intertextuality. I used these techniques in my trailer, and examples of them include the image of the spinning globe which has been iconic ince 1959 when the first image of the earth from space was taken by an American satellite. An example of intertextuality can be found when one considers the 'lightsabers' wielded in the short combat sequence between the protagonist and antagonist. These were included so that viewers would make the instant connection with the genre of science-fiction, and this will therefore help the trailer appeal to the identified target audience.
If I had more time to produce the trailer, most of the issues raised above would be addressed. The issue of 'insufficient narrative' could be addressed by perhaps acquiring an audio-recording device and swapping the slides ['Betrayal' etc] for a non-diegetic narration. The characters, however, would still be given little, if any diegetic dialogue; due mostly to the lack of high-quality sound recording equipment available to us.How did you use new media technologies in the construction and research, planning and evaluation stages?
New media technologies proved to be crucial in the construction, research, planning and evaluation stages of the project. For the construction stage of my text I used a great deal of 'new' technology. The first of which was a HDD (Hard Disk Drive) digital camcorder, which records footage as files rather than to a DV (Digital Video) tape. The major advantage with this lay not in the superiority of the footage (which was, however, a factor) but in the upload time; where DV cameras upload footage to PC at a 1:1 ratio I was able to upload 20 minutes of footage in about 30 seconds.
The second phase of construction also heavily involved new media technology; with the use of graphical effects programme Adobe After Effects. I also used the internet to watch video tutorials (most of which can be found at www.videocopilot.net) which helped me immensely in creating the desired visual effects for my trailer.
After this stage I used Adobe Premiere to produce and co-ordinate my footage and add sound. The footage was then viewed using Windows Media Player; so that I could see exactly how the trailer would play in 'real-life'. This could not be done in either of the editing programmes; as my processor was insufficient for the unrendered footage to play out at normal speed.
My ancillary tasks were produced using images taken from my edited video: still frames in 'After Effects were exported as Photoshop layers for use in an image editing package. The image program I used was Ulead Photoimpact 10; and I used many of its features to alter the the images taken from 'After Effects to make a coherent poster & magazine front cover. The finished versions were saved as .jpeg files, which can be viewed on any pc, and are still high quality.
My research & planning phases made extensive use of the internet. My first step was to create a blog (which you are reading now) so that I could access my research from any computer; and not rely on a single saved document. The trailers mentioned were found mostly on the website www.youtube.com; also accessable from any internet-capable pc. Having digital sources for my research was also helpful in that it enabled me to take 'screenshots' of the trailers in order to have visual examples to support my notes. The 'screenshots' were pasted into Ulead Photoimpact 10 and saved as .jpegs so that I could upload them to my blog.
The evaluation stage was relatively straightforward. I copied my finished peices to a portable flash drive (or 'memory stick') and brought them into school. I then connected a laptop computer to a digital projector so that I could show the finished peices to my classmates. I also used external 'surround sound' speakers so that the audio could be fully appreciated. I found this technique of screening to be very alike to the experience one would have watching the trailer in an actual cinema; adding to the drama of the peice. As those present at the screening were of ages 17-18 they fit comfortably within the majority of the cinemagoing demographic; as discussed by the ONS. I found this 'focus-group' style to be helpful as I was able to record detailed and lengthy responses, and ask probing questions about the audience members' responses. This would not have been possible if I had chosen to conduct audience feedback in a different way; for example if I had uploaded the video to Youtube I would have only been able to gain feedback through text-limited comment boxes and a 'star-rating' system, which would not have enabled me to enquire as to what people considered appealing or unappealing. I took particular note of the comments and reactions of the male members of this focus-group, as they are a larger part of the typical science-fiction viewership.





































































